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Edgar Feliciano
Edgar Feliciano
Senior 3D Artist
Youngsville, United States

Summary

I am a Senior 3D Artist with 15+ years of experience working within the information technology and services industry. My proudest accomplishment was for over a decade I was a Project Team Lead who was accountable for an assembly of talented subcontracted 3D artists at a Naval Nuclear Laboratory facility near Pittsburgh, PA. Where we created several VR/desktop simulated training projects utilizing various software media and reference material such as photos, LIDAR scans and CAD files. I am skilled in Game Level Design, Prop Design, and Hard Surface Modeling. I am versatile in a variety of 2D/3D Media software. I am very proficient with Autodesk 3DS Max, Adobe Photoshop, Adobe After Effect, Pixyz, Unity3D, CryEngine and source control software such as Perforce and Microsoft Visual Studio. Due to the classified nature of the projects, I was required to hold a Department of Energy Security Clearance: “L” and currently hold a Department of Defense Security Clearance: Secret Level. I am also a strong program and project management professional with a Bachelor of Science degree focused on Computer Animation\Media Arts from the Art Institute of Philadelphia. I characterize myself as an ambitious, reliable, and resourceful employee. Who is hard working with strong communication and team building skills.

Skills

3D ModelingGame DesignGraphic DesignTeam ManagementVideo Production

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Photoshop
Photoshop
Unity
Unity
CRYENGINE
CRYENGINE
pixyz
pixyz

Experience

  • Multimedia Artist and Animator at Potawatomi Training, LLC
    YOUNGSVILLE, US
    June 2022 - August 2023

    • Create and manage digital assets

    • Interpret concept art and sketches to create virtual environment and props.

    • Follow design guidelines, asset naming conventions and other technical constraints

    • Prototype and iterate on models and characters based on feedback from team members

    • Create textures and UV maps

    • Optimize, refine, and correct model geometry

    • Work with artists, animators, and programmers to execute projects on time

    • Keep abreast with the latest developments in 3D design, capture and modeling tools and

    technologies

    • Audio/video editing

  • Project Team Lead/Senior 3D Artist at Engineering and Computer Simulations (ECS)
    Pittsburgh, US
    October 2011 - June 2022

    •Project Team Lead to subcontracted artists at Naval Nuclear Laboratory

    •Designed and developed 3D assets depicting real world interactions within a simulation training project in both desktop and VR.

    •Delegated tasks, adhere to all project developments, maintain deadlines, account for all billable hours, update team on company policy and report team progress with main office

    •Liaison representative with the client

    •Conducted interviews and review administered art test results by potential candidates.

    •Trained new hires on all aspects of current projects and workflow

    •Department of Energy Security Clearance: “L”

    •Department of Defense Security Clearance: Secret Level

  • Senior 3D Artist at Engineering and Computer Simulations (ECS)
    Pittsburgh, United States of America
    September 2010 - October 2011

    •Designed and developed 3D assets depicting real world

    Interactions within a simulation training project.

    •Maintained all static assets and texture maps for a visual singularity

    used within the gaming engine

    •Department of Defense Security Clearance: Secret Level

  • 3D Graphic Designer at Hudson/Engineering and Computer Simulations (ECS)
    Pittsburgh, United States of America
    July 2009 - September 2010

    •Hudson/ECS Subcontracted artist

    •Designed and developed 3D assets depicting real world

    Interactions within a simulation training project.

    •Department of Defense Security Clearance: Secret Level

  • Graphic Arist at Turbo Holding, Inc
    Sayreville, United States of America
    December 2008 - March 2009

    Designed and developed website graphics involving computer software.

  • Multimedia Design Engineer Asc at Lockheed Martin
    Tinton Falls, United States of America
    October 2007 - July 2008

    • Designed and developed multimedia applications, systems and

    products involving computer graphics and interactive computing.

    • Incorporated software applications in multiple technology media

    systems, such as graphics, animation, text, and sound

    •Department of Defense Security Clearance: Secret Level